Hello, I have a course that I'm working on for game programming. The core is focused on intermediate developers, however, there are parts that are more advanced. I've seen some other similar courses that split up the game into multiple courses. There is a core course that covers the base learning, then other smaller ones that add features to the existing core. At the beginning of the addon courses, they provide the completed assets as well as a video walkthrough needed to follow along in case you didn't enroll in the initial course. Is this a good idea? It makes sense since the above courses I mentioned are the best-sellers in their field covering a massive game genre (RPGs) whereas mine is way smaller yet still covers some advanced topics. What are some tips or things to look out for if I do split up my course? Thank you!
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